06/09/2024
Autor: Isadora Lima

Helping Companies Leverage Brazil’s New Legal Framework for Video Games

31 dez 1969

Recently, Brazil took a major step in solidifying its position as a hub for the gaming industry by passing Federal Law No. 14.852/2024, which establishes the Legal Framework for the Electronic Games Industry. This groundbreaking law regulates the manufacture, import, marketing, and development of electronic games, setting the stage for significant growth and innovation in one of the world’s fastest-growing sectors.

This new law offers unparalleled opportunities for companies involved in the gaming industry in Brazil. By creating clear regulations on how electronic games are manufactured, sold, and marketed, businesses now have a more structured environment to thrive in. The law also provides incentives similar to those under the Rouanet Law and Audiovisual Law, which support cultural and creative industries. This will help foster innovation, reduce costs for businesses, and create a fertile ground for startups and established companies alike.

In addition to its commercial implications, the Legal Framework also emphasizes the role of gaming beyond entertainment. The law encourages the use of games for educational purposes, therapeutic uses, and training environments, showcasing the versatility of the industry. This opens the door to new applications and opportunities for businesses looking to expand their offerings in innovative ways, from education to media and advertising.

The Legal Framework for the Electronic Games Industry positions Brazil as a key player in the global gaming market, promoting innovation, growth, and social responsibility. For companies operating in the gaming sector, this law not only provides legal certainty but also opens the door to a wide array of incentives and opportunities. With the industry poised for continued expansion, this is the time for businesses to invest in Brazil and contribute to the development of a dynamic and socially conscious gaming ecosystem.